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Old Aug 03, 2010, 01:57 AM // 01:57   #1
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Default Dealing with inexperienced players in PvP

I'm sure everyone has had the annoyance of being in PVP and have a team mate that doesn't know what they are doing and end up getting the team wiped. Maybe if those PVP arenas that are in the towns (Kamadan, Ascalon, Yak's Bend, etc) be requirements or some kind of learning for PVP before a player's character is allowed to do PVP so they get some experience and know what they are doing. Where they have to win like 5 PVP matches in one of these arenas mentioned above before they can enter RA, JQ, FA, etc. or better yet, make it a requirement that the character has to have completed the Zaishen Challenge and/or won at least 5 Elite Zaishen matches.
I think this will help stop the verbal abuse in the PVP areas towards the inexperienced players.

Last edited by NocturnalLunacy; Aug 03, 2010 at 03:01 AM // 03:01.. Reason: took out suggestion already presented in previous threads
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Old Aug 03, 2010, 02:44 AM // 02:44   #2
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Forcing players to do matches at max level 10 or 15 with no elite skills is not going to prepare them for the later arenas, and I predict there will be just as much hating in those matches as all the other PvP formats.

Same thing with the Zaishen Challenge or Elite Zaishen, except failure there is all the more embarrassing and rage inducing since you're only fighting pitiful AI and outdated builds.
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Old Aug 03, 2010, 03:04 AM // 03:04   #3
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I'm not meaning max lvl of 10 or 15, I'm talking about changing those arenas or actually making new arenas for players that are ready for pvp i.e. lvl 20 with elites etc. I'm talking about players that make a pvp only character and players that want to pvp with a pve character. Maybe having it made as a mission or quest to do pvp battles in order to make it to the regular pvp arenas. Just like Hero's Ascent where you have to battle your way to the Hall of Heros. If they were to make it then they will be able to pvp in the regular arenas.
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Old Aug 03, 2010, 03:17 AM // 03:17   #4
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QQ more please

also....where is stuff about weapon display in HoM? or was that just put in the title to make us click it?
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Old Aug 03, 2010, 04:00 AM // 04:00   #5
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So, basically, you're saying that you want players to jump through a series of hoops with their PvE characters in order for them to PvP?

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Originally Posted by RedDog91 View Post
also....where is stuff about weapon display in HoM? or was that just put in the title to make us click it?
I'll change the thread title if the OP will provide me with one, or if I get a clear understanding of what the suggestion is here.
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Old Aug 03, 2010, 04:30 AM // 04:30   #6
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You used to have to win a certain number of matches in RA in a row to unlock TA and then HA if I remember correctly.
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Old Aug 03, 2010, 06:46 AM // 06:46   #7
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Quote:
Originally Posted by Shayne Hawke View Post
So, basically, you're saying that you want players to jump through a series of hoops with their PvE characters in order for them to PvP?



I'll change the thread title if the OP will provide me with one, or if I get a clear understanding of what the suggestion is here.
Sorry about the title, the original thread was about the weapon displays in the HoM but was removed because of a previous thread about the same thing. The title should be: "Inexperienced players in PVP" or something like that. I'll let Shyne Hawke make a good title as I can't think of one.

And no I'm not suggesting that players have to jump through hoops in order to do pvp. I am saying that maybe there should be a quest for pve/pvp players who want to pvp and haven't yet been to a pvp arena to learn pvp before entering a regular pvp arena. Like they have to win 5 matches in a beginners arena or something. It would really help and maybe help with the bot situation also.

Last edited by NocturnalLunacy; Aug 03, 2010 at 06:50 AM // 06:50..
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Old Aug 03, 2010, 07:22 AM // 07:22   #8
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can a dedicated pve player comment here.

The main reason I don't do pvp is that there isn't really a learning part to the game, or at least no obvious one.

I see current pvp as entering an arena with a slingshot and meeting a main battle tank with helicopter support
Sure sometimes I would have a good match other times its a massacre for one side.

There should be a system in place where some areas are for anyone to play no matter how incompetent while others as the op suggested are for those who have proven skills and know what they are doing.

Not a question of jumping through hoops but the present system doesn't seem to work that well so a rethink about all pvp may be just what's needed.

How you arrange such a league system which provides for both a nursery area and a premier division where everyone can have fun and receive a decent challenge to match their abilities is for the pvp community to decide.
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Old Aug 03, 2010, 08:38 AM // 08:38   #9
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I totally agree with the OP. Anymore, there are two groups of players in Guild Wars. The die hard players who can't stop playing after 3+ years and the totally new players. I think that new players should have to go through a "BASIC TRAINING" before they just dive into pvp. I don't care if the new players are doing fort aspenwood, jade quarry or random arenas. New players need to understand the concept of what it means to be a viable player and a contributing team member before they get flamed for being a newb.
Anymore, the starter arena which is RA is an elitist arena with all the serious syncers. Also, Anet has made it clear that they will do noting to fix the syncing in RA even though it is clearly match manipulation. I sent many pictures of full team syncs to anet and they basically said its ok to sync RA. So, I don't think it is too much to ask for a new arena for new players to learn to play. Set it up like the Zashien Elite, beat the missions and gain access to the arenas. Let's face it though, Anet treats GW like a dead game. They could care less if anyone quits or joins at this point in time. Therefore, nothing will change, nothing will be done to make a dismal game better at this point in time. The game is a red headed step child.
I agree with the OP, but anet could care less about the remaining player base and any new players is just extra pocket change to Anet.

/SIGNED
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Old Aug 03, 2010, 01:10 PM // 13:10   #10
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Maybe my memory is bad. Did they do away with forcing players to do the training arena and Zaishen Challenge before entering PvP? Or was that never even a requirement?

What you seem to be wanting is something like the Zaishen Challenge, which certainly exists, but probably doesn't get much attention these days. I'm not sure how timeless the builds are in there, but they definitely aren't very new.
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Old Aug 03, 2010, 01:47 PM // 13:47   #11
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Lol, Zaishen Challenge pretty much gets trapped only, not much to learn from that. The arena idea seems a lot more appealing.
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Old Aug 03, 2010, 02:30 PM // 14:30   #12
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Yo peeps, I have a couple of problems with this thread. Firstly, I kinda thought the point of random arenas was exactly this, to allow ANYONE to enter with any build and get a match! Ye that does mean u end up with bad teams some of the time, but surely just play ur best and have fun! If u want organised teams were u can pick who I play with that's why they have codex ha and gvg. If ur bored of bad teams and losing in ra go do some real pvp and pick people and win! If u still lose there, then maybe it's ur fault u keep losing in ra? Also, about syncers, lol, just lol. U need to chill and relax and stop wasting ur time emailing abet, srsly, more important things in life. Go find 3 friends if u have them And sync urself. Anet only actually meant gvg champ farming and fixing tournys (rawr) when they talked about match manipulation! Srsly no one butt u cares about ra syncing.
Qq thread ftl

also... Winning 5 matches is never gonna teach someone to be good, when I was glad 3 I still sucked balls, srsly lookin back I was rubbish so u ain't gonna make people good by making them win matches unless it's over 9000.

Last edited by Maver1ck87; Aug 03, 2010 at 02:36 PM // 14:36..
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Old Aug 03, 2010, 02:35 PM // 14:35   #13
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I hate PvP and its players already enough, forcing me to do things isn't going to make me PvP or PvP better.
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Old Aug 03, 2010, 02:44 PM // 14:44   #14
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I kind of agree with Maverick's not-so-great-on-spelling post. Random arena is just that... random. There already is a certain element of luck needed if you want to win there. RA sort of exists as a place where anyone, no matter what build they are running, can play in some games just for fun. Formats where you choose teams (HA and GvG) are the ones that i have always considered should be the "competitive" formats (aka those free of bad players or players wishing to run non-meta builds). Rather than creating a new arena. I think it would be better for those who actually care about "an annoying or bad teammate" to move to HA and those who are playing casually or just for fun stick with the random formats.

Actually, im going to go ahead and take back what i said in my last couple of sentences. I would like an arena to come back - the team arenas. I would also like codex to become random arena format (in terms of team making). This way, PvP would have a nice even split - RA and CA for those who want to play PvP casually or just for fun and TA, HA, and GvG for those who want to play PvP competitively.
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Old Aug 03, 2010, 02:53 PM // 14:53   #15
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The ideal of the game may have been that we would play for fun but so many are playing for titles and rubbish to put in the hall of monuments that fun isn't a common commodity any longer.

To play any aspect of guild wars that involves other players be it pvp pve you must obey the rules.

The rules of course are to have the optimum build of skills weapons and armour and to come prepared to finish the assigned task in the shortest time then rinse and repeat.

Finding other players is hard enough for new players finding players who are just out for fun is almost impossible.
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Old Aug 03, 2010, 03:00 PM // 15:00   #16
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Also, most of the "inexperienced" players you are talking about aren't really inexperienced, they just refuse to use builds from pvx wiki.
I have people all the time tell me to uninstall the game until I get a "better" build. Yet, they are the ones that always die first. (and no, I don't have a griefer build thats designed to stay alive)

And then I wind up getting most of my team's kills cuz since my builds aren't from wiki, people can't pre-counter it by using the opposing build.
Yet, I'm somehow the "noob" that needs to uninstall.
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Old Aug 03, 2010, 03:07 PM // 15:07   #17
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Quote:
Originally Posted by jazilla View Post
You used to have to win a certain number of matches in RA in a row to unlock TA and then HA if I remember correctly.
It used to be 10 for RA, 4 for TA.
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Old Aug 03, 2010, 03:42 PM // 15:42   #18
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Ok, I know my spelling sucks, I'm typing on a iPhone which jut picks words and puts those in the place of the word u tried to type! This thread is jut a collection of people who take RA too srsly and really need to Go tombz or gvg!! Gremlin, people do not have to take the best skills and complete everything as fast as humanly possible, what they really need to do in a game is have fun! And btw, u will be amazed at how fast pvp titles
come when u relax and start playing for fun! Pz
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Old Aug 03, 2010, 04:10 PM // 16:10   #19
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Why are you guys complaining about RA? Anyone can join it, thats part of the fuking name..RANDOM arenas. It's the whole point of it.
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Old Aug 03, 2010, 04:18 PM // 16:18   #20
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Having a training area or whatever isn't going to make anyone better at HA/GvG, only participating in these formats will do that. And suggesting people go play JQ/FA/FA/RA to improve is just laughable, have you seen how bad the people are that play in those formats.

I do, however, think there should be some sort of training maps for HA. A lot of the times maps are skipped like Forgotten Shrines or the Vault and if newer players make it passed UW and get a skip to these maps they won't know what the hell to do. You could have it where you play v NPCs on each map and not really people that you'd just get annihilated against.
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